Cod mp_project

Cod mp_project

Thread started by HiMMABIMMARIMMACHIMMALIMMA on Saturday, 8:06pm November 2nd with 16 replies. Views: 4,288

HiMMABIMMARIMMACHIMMALIMMA
Posts: 108
Level: BRONZE
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Hello everyone,

I know there are alot of custom maps for call of duty 4 but i want to show you mine , im working on it now ~ 3 Months and its far from finish there will be added more objects and shit there will some ways get added maybe or deleted, its based on the normal maps of cod and a bit of cluster ( ye cluster i liked the map )
- abit like strike / crossfire layout
- Size is like backlot / crash
- mid is of cluster's b side and the b long thing
- overlook like strike
- top hardware like crash
but pictures does say more then words ( and sorry for my bad english skillz :o) )



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This is the basic layout atm , the yellow lines are there where the scopes could battle and obv A and B

[img]http://img15.hostingpics.net/pics/7161472a9a3cc399db73b7dad412043bb4494d.png[/img]
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defence b bomb

[img]http://img15.hostingpics.net/pics/331916bside.png[/img]
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Some random pics :-D

[img]http://img15.hostingpics.net/pics/29601173db317ac8f560af565af14aba504c6e.png[/img]
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mid

[img]http://img15.hostingpics.net/pics/9338817aaecfdeb7ff2d3ee1ddbc4e3e726e74.png[/img]
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blong

[img]http://img15.hostingpics.net/pics/2859215a356c29092ea1adaec5459f75f090cd.png[/img]
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[c]DOWNLOAD[/c]
THIS IS STILL A EARLY VERSION
IT IS ONLY WORKING WITH PROMODLIVE 2.11 / 2.14 / 2.16

www.file-upload.net/download-8246989/promod_project.rar.html
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This is just the beginning, but I'm trying my best. Feel free to comment or suggest.
If you want to help the project by your knowledge of cod4 mapping contact me
Posted 8:06pm Nov 2nd 13
macc
Posts: 245
Level: BRONZE
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I wish you the best of luck on your project and I hope it has success but be aware of the fact that not one custom map has succeeded so far.

Just have fun making it and fuck what other cunts think
Posted 8:31pm Nov 2nd 13
Apfelmu5
Posts: 58
Level: BRONZE
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looks kinda creepy if i imagine smoke in the middle ;D

GL!!!
Posted 8:32pm Nov 2nd 13
HiMMABIMMARIMMACHIMMALIMMA
Posts: 108
Level: BRONZE
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I wish you the best of luck on your project and I hope it has success but be aware of the fact that not one custom map has succeeded so far.

Just have fun making it and fuck what other cunts think

Quote from macc on the 2nd of November 2013

thanks
Posted 8:36pm Nov 2nd 13
JenK'nson
Posts: 374
Level: BRONZE
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too much buildings, as on cluster. not really recommended for smg's but i wish you good luck and success!
hope you can change somethin' for the community.
keep it up.
Posted 8:59pm Nov 2nd 13
vod
Posts: 1,413
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Good luck with this!
Posted 9:00pm Nov 2nd 13
Wansiii
Posts: 45
Level: BRONZE
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the community dont want to play new maps...its sad but true
Posted 9:13pm Nov 2nd 13
HiMMABIMMARIMMACHIMMALIMMA
Posts: 108
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thnajs
Posted 10:59pm Nov 2nd 13
LEGACY ATLAS+
Posts: 1,042
Level: BRONZE
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Well, it's most certainly the communitys fault for not playing custom maps, Shantytown and Cluster were totally ok, but that's another topic.

Can't wait to see how this will turn out!
Posted 11:01pm Nov 2nd 13
JenK'nson
Posts: 374
Level: BRONZE
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the community dont want to play new maps...its sad but true

Quote from Wansiii on the 2nd of November 2013

we want, but the current maps like mp_cluster or mp_marketcenter are without any structure.
smg's are pretty isolated on these maps.
btw yes, the cod players are lazy to create new tactics on new maps.
Posted 11:04pm Nov 2nd 13
Tony/R/
Posts: 691
Level: BRONZE
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looks good
Posted 11:04pm Nov 2nd 13
DevilsD
Posts: 716
Level: BRONZE
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hMMx take any criticism in your stride, your map looks fantastic so far. I understand the amount of time and effort that is required to put together a map and its not easy sometimes.

Keep at it, you will get there. If you need any support or have a question on how to do something, im more than happy to share my experience with you.

Check my profile for ways to contact me, or just shoot me a PM :)

Good luck mate, glad to see people working on Maps still.
Posted 1:37am Nov 5th 13
Rankerster
Posts: 126
Level: BRONZE
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Looks nice. I wish you luck!
Posted 1:55am Nov 5th 13
mikey
Posts: 696
Level: BRONZE
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looks good, don't expect guys to play it though (most don't like changes)

a map probably needs something special, the most mapmakers are using the same buildings, layouts etc.

for example: crash a house or backlot mid house
you really need houses like this to have a good map imo
Posted 2:43am Nov 5th 13
T.Harley
Posts: 49
Level: BRONZE
Reputation:
Looks good, will test it this afternoon
Posted 12:32pm Nov 5th 13