[MAP] mp_paralot ---- fixed backlot by topher

[MAP] mp_paralot ---- fixed backlot by topher - Page: 3

Thread started by paradox- on Thursday, 4:14am July 28th with 100 replies. Views: 36,706

ionic
Posts: 17
Level: BRONZE
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nice, this should be done for crossfire too

Quote from FUTUREEE on the 28th of July 2011

better yet... lets get rid of crossfire because it's a fucking terrible map
Posted 10:59am Jul 28th 11
paradox-
Posts: 23
Level: BRONZE
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nice, this should be done for crossfire too

Quote from ionic on the 28th of July 2011

better yet... lets get rid of crossfire because it's a fucking terrible map

Quote from FUTUREEE on the 28th of July 2011

remember, if you arent good on some map, doesnt mean its maps fault :-)
Posted 11:17am Jul 28th 11
VATO
Posts: 15
Level: BRONZE
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may sound abit stupid, but I'd rather see completly new maps instead of the fixed version of a map the community plays n competitivly since the release of the game. I mean, yes, the original backlot is bugged in some places but as i said, its been played since release, many people complained about it but everyone plays it anyway if neccessary.

Quote from panix on the 28th of July 2011

Doesn't sound stupid but don't forget, the community is working on new maps too. The reason why a fixed backlot version will get released faster is because there is less discussion about it. Everyone agrees that those bugs should be fixed. And dont worry, there will be a completely new competitive map any time soon. The COD4 community is innovating in all aspects as we speak.
Posted 11:20am Jul 28th 11
Silho
Posts: 63
Level: BRONZE
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Actually laughed my ass of @ the lights by the bin rofl.
Posted 11:26am Jul 28th 11
KarLybop
Posts: 21
Level: BRONZE
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rename this to backlot2 because paralot is just virgin like and put cluster in map pool.

Done (c) Gordon Ramsay
Posted 11:27am Jul 28th 11
Krezy
Posts: 8
Level: BRONZE
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Force it! The less bugs, the better..
Posted 12:04pm Jul 28th 11
alepov
Posts: 79
Level: BRONZE
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may sound abit stupid, but I'd rather see completly new maps instead of the fixed version of a map the community plays n competitivly since the release of the game. I mean, yes, the original backlot is bugged in some places but as i said, its been played since release, many people complained about it but everyone plays it anyway if neccessary.

Quote from panix on the 28th of July 2011
Doesn't sound stupid at all tbh
Posted 12:12pm Jul 28th 11
phL
Posts: 181
Level: BRONZE
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really nice job. allthough i don't think it should be name mp_paralot.
Posted 12:24pm Jul 28th 11
brcho
Posts: 407
Level: BRONZE
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replace it with backlot
Posted 12:26pm Jul 28th 11
mejo
Posts: 59
Level: BRONZE
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Read ya messages loffee and chuck me ya xfire

Quote from Welch*_* on the 28th of July 2011
is that...lisa ann on your avatar
Posted 2:00pm Jul 28th 11
donutt
Posts: 76
Level: BRONZE
Reputation:
rename this map and replace the old backlot
Posted 2:16pm Jul 28th 11
Miinno0
Posts: 86
Level: BRONZE
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Nice never was able to get 250 fps in backlot, now it does, gj
Posted 2:21pm Jul 28th 11
jimi
Posts: 39
Level: BRONZE
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I don't understand why it's named after Para when he wasn't the one who fixed it?
Posted 2:22pm Jul 28th 11
$keptic
Posts: 216
Level: BRONZE
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By the way para, how did u get ur fps like that and on that spot, please give me that command lol.
Posted 2:41pm Jul 28th 11
sOOSEL
Posts: 11
Level: BRONZE
Reputation:
The lightbug on crossfire should be fixed
Posted 2:49pm Jul 28th 11