Cod mp_project

Cod mp_project - Page: 2

Thread started by HiMMABIMMARIMMACHIMMALIMMA on Saturday, 8:06pm November 2nd with 16 replies. Views: 4,291

HiMMABIMMARIMMACHIMMALIMMA
Posts: 108
Level: BRONZE
Reputation:


hMMx take any criticism in your stride, your map looks fantastic so far. I understand the amount of time and effort that is required to put together a map and its not easy sometimes.

Keep at it, you will get there. If you need any support or have a question on how to do something, im more than happy to share my experience with you.

Check my profile for ways to contact me, or just shoot me a PM :)

Good luck mate, glad to see people working on Maps still.

Quote from DevilsD on the 5th of November 2013


hey thanks ur maps are sick too atm i dont need help some guy that made seatown and baakara helped me fixing the errors atm ( big thanks to him hes a legend ) but if i need something like the portaling ^^ i pm ur on xfire or cg
Posted 2:52pm Nov 5th 13
HiMMABIMMARIMMACHIMMALIMMA
Posts: 108
Level: BRONZE
Reputation:


looks good, don't expect guys to play it though (most don't like changes)

a map probably needs something special, the most mapmakers are using the same buildings, layouts etc.

for example: crash a house or backlot mid house
you really need houses like this to have a good map imo

Quote from mikey on the 5th of November 2013

i tried something like that like the cafe on crossfire its still lookin a bit shit at my map and i took the idea of strike overlook and puttet in ma map and tophardware from crash but thanks for the feedback i will try my best , i know not many ppl will play this map but its kinda of fun editing maps ^^
Posted 2:54pm Nov 5th 13