it wasnt backed up by developers for most of the time (it still isnt) eventho pros requested some stuff to be changed they didnt change it, only thing that helped csgo grow so much was the arms deal update and thats pretty much it (and we cant say thats backing from developers because they did nothing to actually improve the game but just to milk the money from people who spend tons on skins, the improvements are coming so slow its ridiculous), thats where most of the succes comes from. + like 90% pros said they wont play the game when it came out. csgo had only like 20k concurrent users for like a year or so (2012 released, DH winter first 250k tourney in 2013)
the thing i wanted to say is that theres a community site where everyone comes to if they want to know about csgo competitive scene and thats HLTV, that was tek9 in cod4 and then everything got scattered
and ye dude, check out that post on hltv and check the prize money compared to anything else, only reason why cybergamer was published on hltv in the first place was becasue its an australian site and they report pretty much every tournament going on around the world and because their scene is so small and pretty much irrelevant, cybergamer is a big thing there (im not sure even if it is big in australia)
Have you followed the CS reddit at all lately? Updates are rolling out quicker than ever.
Also, you're still missing the point. The focus of a game like CSGO is purely the competitive aspect. There is no single player. Matchmaking with ranks was implemented from the start, really putting it on the map as a competitive game.
Pro's that didnt want to swap were mostly players that were still really in love with 1.6 (for all the right reasons at that) and because, in the beginning, the game actually wasn't well optimized and wasn't even that complete yet.
Still tho, they managed to pull off the 'impossible', by turning a broken game into a succesfull game and really active game. Skins had a lot to do with is, so much exposure and money being put into that. This didn't help the players or the events at first, that only started happening with sticker money.
So, it was published on hltv because it is an australian site? Seems legit. Not.
It was published because it was a ladder for CSGO with, for an amateur league (!) a decent prize pool.
Call of Duty will never be a competitive PC game again. Not because we don't have a site like HLTV, or because Cybergamer is the 'laughing stock' and not even because Tek9 is gone (thought it is dearly missed).
The number one reason, and also the biggest reason is still, that Activision, or Raven, or any studio that brings out a CoD game at that, will always focus on Console 4v4 play and do not, will not and have never cared about the PC platform for competitive CoD.
Even if CoD got a site like HLTV the PC version would still not be fit for competitive play?
Dedicated servers, Customization, Optimization, 5v5 gameplay (I think one of the CoD's had a team competitive mode, but it was 4v4 because it was a fucking console port).
Well, that's enough, got important stuff to do ^^